fix: resolve CSS load-order conflicts between glass.css and module stylesheets
- dashboard.css: move .widget glass styles (shadow, border, ::before highlight) directly here since module CSS loads after glass.css and would override it - tasks.css: move .filter-chip--active glass state and fix .priority-badge border-radius to use --radius-glass-chip (capsule) instead of --radius-xs - glass.css: remove dead .sticky-header rule (class not used in HTML) and remove duplicate .widget rules now handled by dashboard.css
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@@ -152,10 +152,25 @@
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.widget {
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background-color: var(--color-surface);
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border-radius: var(--radius-md);
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box-shadow: var(--shadow-sm);
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box-shadow: var(--glass-shadow-sm);
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border: 1px solid var(--glass-border-subtle);
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overflow: hidden;
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display: flex;
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flex-direction: column;
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position: relative;
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}
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.widget::before {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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height: 1px;
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background: var(--glass-highlight-subtle);
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border-radius: var(--radius-md) var(--radius-md) 0 0;
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pointer-events: none;
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z-index: 1;
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}
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.widget__header {
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+3
-41
@@ -248,22 +248,6 @@ textarea.form-input {
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inset 0 1px 2px rgba(0, 0, 0, 0.04);
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}
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/* ================================================================
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* 9. Sticky Header — Glass-Token-Upgrade
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*
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* Bestehender backdrop-filter (blur(12px)) in layout.css wird auf
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* --glass-* Tokens umgestellt. Hintergrund transparenter machen
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* damit der Blur-Effekt besser sichtbar ist.
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* ================================================================ */
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@supports (backdrop-filter: blur(1px)) {
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.sticky-header {
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background-color: color-mix(in srgb, var(--color-bg) 80%, transparent);
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backdrop-filter: var(--blur-sm) saturate(160%);
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-webkit-backdrop-filter: var(--blur-sm) saturate(160%);
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border-bottom: 1px solid var(--glass-border-subtle);
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}
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}
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/* ================================================================
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* 10. Toasts — Glass + Capsule
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*
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@@ -357,32 +341,10 @@ textarea.form-input {
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/* ================================================================
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* 14. Dashboard-Widgets — Glass Cards
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*
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* .widget bekommt eine leichte Glass-Behandlung:
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* Stärkere Border, subtiles Highlight oben.
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* Kein backdrop-filter (Widgets sind über normalem Seitenhintergrund,
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* kein dramatischer Tiefeneffekt nötig).
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* Glass-Styles (border, shadow, ::before highlight) direkt in
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* dashboard.css, da dieses Modul-CSS nach glass.css geladen wird
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* und sonst den box-shadow überschreiben würde.
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* ================================================================ */
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.widget {
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border: 1px solid var(--glass-border-subtle);
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box-shadow: var(--glass-shadow-sm);
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}
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.widget::before {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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height: 1px;
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background: var(--glass-highlight-subtle);
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border-radius: var(--radius-md) var(--radius-md) 0 0;
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pointer-events: none;
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}
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/* Relative-Positionierung für ::before */
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.widget {
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position: relative;
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}
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/* ================================================================
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* 15. FAB-Backdrop (Dashboard) — Glass Blur
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+12
-1
@@ -127,6 +127,16 @@
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color: var(--color-accent);
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}
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@supports (backdrop-filter: blur(1px)) {
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.filter-chip--active {
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background: color-mix(in srgb, var(--color-accent) 18%, transparent);
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backdrop-filter: var(--blur-xs);
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-webkit-backdrop-filter: var(--blur-xs);
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border-color: color-mix(in srgb, var(--color-accent) 50%, transparent);
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box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.20);
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}
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}
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.filter-chip__remove {
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width: 16px;
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height: 16px;
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@@ -303,7 +313,8 @@
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font-size: var(--text-xs);
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font-weight: var(--font-weight-semibold);
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padding: 2px var(--space-2);
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border-radius: var(--radius-xs);
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border-radius: var(--radius-glass-chip);
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border: 1px solid color-mix(in srgb, currentColor 25%, transparent);
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}
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.priority-badge--low { color: var(--color-priority-low); background-color: var(--color-priority-low-bg); }
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